cosapp.utils.distributions.uniform¶
Class defining an uniform distribution.
Classes
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A class to define an uniform distribution. |
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class
cosapp.utils.distributions.uniform.Uniform(worst: float, best: float, pworst: Optional[float] = 0.15, pbest: Optional[float] = 0.15)[source]¶ Bases:
cosapp.utils.distributions.distribution.DistributionA class to define an uniform distribution.
- Parameters
worst (float) – The parameter absolute worst value.
best (float) – The parameter absolute best value.
pworst (float, optional) – The worst value probability is the probability that the variable will be lower (if worst<best) or higher (if worst>best) than the worst value; default 0.15 (i.e. 15%).
pbest (float, optional) – The best value probability is the probability that the variable will be higher (if worst<best) or lower (if worst>best) than the best value; default 0.15 (i.e. 15%).
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draw(quantile: Optional[float] = None) → float[source]¶ Generate a random number.
If a quantile is given, generate the perturbation for that quantile.
- Parameters
quantile (Optional[float], optional) – Quantile for which the perturbation must be set; default None (i.e. random perturbation)
- Returns
The random number
- Return type
float